Trinkets
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Trinkets are a kind of collectible that provide passive bonuses. As of Chapter 1, Revelations adds 4 new trinkets to the base game, and as of Chapter 2, adds 2.
Chapter 1
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Spare Change | 1 | Get yourself something nice! | Upon entering a shop, a nickel will drop on the floor; upon entering an arcade, three pennies will drop on the floor; upon entering a Devil Deal Room, a Soul Heart will drop on the floor. | |
Library Card | 2 | No key required. | Grants free access to Libraries. | |
Archaeology | 3 | What's in there? | Rocks, pots, mushrooms, skulls, polyps, sand castles, and ice blocks are twice as likely to drop a collectible from their respective pools when broken. | |
Gag Reflex | 4 | Something doesn't sit right... | The player gains Ipecac for the room if they take any pill. |
Chapter 2
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Telescope | 5 | Constellations seem bigger. | Amplifies the effects of zodiac-related items. | |
Scratched Sack | 6 | Cat's Out! | Upon clearing a room, there is a chance for reward pickups to be doubled. | |
Maxwell's Horn | 7 | You broke it! | Upon using an active item, a boulder falls on a random enemy. |